Constant Party

A saved roster of sims you party with. Kept members are online when you are, keep progressing between your sessions, and come back to you on Summon.

Summary

Roster size Up to 10 sims
Active Up to 8 at once. Active members come on Summon; benched members stay saved
Adding .party keep (your whole party), .roster keep (your target), or Add from Recent
Bringing them back .summon, .roster summon, or Summon on the Roster tab
Between sessions They keep earning experience and gear, up to 8 hours a day for up to 7 days away. .roster offline off freezes them
Recent The last 16 sims you partied with, kept for 14 days
Raids See Raids

Adding members

There is no separate setup step. A Constant Party is built from a party you already have.

Command Adds
.party keep Everyone in your current party
.roster keep [name] One member of your current party: the one you name, or your target
.roster add <name> Someone from your Recent list

A new member is Active while fewer than 8 are Active, otherwise Benched.

The window

Manage CP under Party Control on the dashboard’s Home page, or .dashboard roster. Three tabs:

Tab What’s on it
Roster A capacity line (Roster N of 10 - M active), then one row per member: name and status, class and level, levels gained while away, and wealth band. Each row has an Active/Benched button and Drop. Summon sits at the bottom
Recent Sims you partied with lately, newest first, each with Add. Pages when it outgrows the window. Refresh at the bottom
Settings The Offline XP On/Off switch. .dashboard roster settings opens it

Status on the Roster tab: in party, on the way, or away with the time away (away 12m, away 3h, away 2d).

Tags on the Recent tab: in party, left party, last party, N parties ago, dropped.

Wealth band: Poor, Modest, Comfortable or Wealthy.

Commands

Command What it does
.roster · .roster list Lists your roster
.roster recent Lists Recent
.roster keep [name] Adds a member of your current party; with no name, your target
.party keep Adds your whole current party
.roster add <name> Adds someone from Recent
.roster drop <name> Asks to drop a member. Nothing happens until you answer
.roster drop <name> confirm · cancel Confirms or cancels the drop
.roster active <name> · .roster bench <name> Sets whether a member comes on Summon
.roster summon · .summon Brings your active members who are not with you: they arrive at the gatekeeper, then run to you
.roster offline [on|off] Whether your saved members keep progressing while you are away. On by default; bare asks. A change applies when you next summon your party

Dropping. Drop on the dashboard opens a confirm card with two buttons, Confirm and Cancel. A dropped member leaves the roster but not your current party, and goes to Recent tagged dropped. Add brings them back.

When you log out

Where you are What happens
A town The party ends at once and members go home
A hunting field They hold the spot for up to 10 minutes in case you return, then go home

Going home means the member leaves the world with its progress saved. Summon brings it back.

Progress between sessions

A kept member follows the same rules as every sim in the world.

Stat Rule
Level Experience for up to 8 hours of each day away, for up to 7 days, at about two thirds of normal hunting pace. A full day away is worth about one level at 40 and much less at 60 and above. Cap: 9 levels above your current level; at the cap it waits for you to level
Gear grade Changes only when the member’s level crosses into a new grade. Time alone does not change gear
Wealth band Re-rolls on a grade crossing. Gear then updates piece by piece: a richer roll can mean a new weapon or one upgraded piece
Enchants Grow slowly with time away, up to what a sim of that wealth band normally carries
Offline XP off Your saved members keep the level and wealth they left with
Offline progress off on the server The same, whatever your own switch says. .roster offline tells you
Direction Level, experience and gear grade never drop

The dashboard · Party mechanics · Gear and wealth · Room control · Raids

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