Constant Party
A saved roster of sims you party with. Kept members are online when you are, keep progressing between your sessions, and come back to you on Summon.
Summary
| Roster size | Up to 10 sims |
| Active | Up to 8 at once. Active members come on Summon; benched members stay saved |
| Adding | .party keep (your whole party), .roster keep (your target), or Add from Recent |
| Bringing them back | .summon, .roster summon, or Summon on the Roster tab |
| Between sessions | They keep earning experience and gear, up to 8 hours a day for up to 7 days away. .roster offline off freezes them |
| Recent | The last 16 sims you partied with, kept for 14 days |
| Raids | See Raids |
Adding members
There is no separate setup step. A Constant Party is built from a party you already have.
| Command | Adds |
|---|---|
.party keep |
Everyone in your current party |
.roster keep [name] |
One member of your current party: the one you name, or your target |
.roster add <name> |
Someone from your Recent list |
A new member is Active while fewer than 8 are Active, otherwise Benched.
The window
Manage CP under Party Control on the dashboard’s Home page, or .dashboard roster. Three tabs:
| Tab | What’s on it |
|---|---|
| Roster | A capacity line (Roster N of 10 - M active), then one row per member: name and status, class and level, levels gained while away, and wealth band. Each row has an Active/Benched button and Drop. Summon sits at the bottom |
| Recent | Sims you partied with lately, newest first, each with Add. Pages when it outgrows the window. Refresh at the bottom |
| Settings | The Offline XP On/Off switch. .dashboard roster settings opens it |
Status on the Roster tab: in party, on the way, or away with the time away (away 12m,
away 3h, away 2d).
Tags on the Recent tab: in party, left party, last party, N parties ago, dropped.
Wealth band: Poor, Modest, Comfortable or Wealthy.
Commands
| Command | What it does |
|---|---|
.roster · .roster list |
Lists your roster |
.roster recent |
Lists Recent |
.roster keep [name] |
Adds a member of your current party; with no name, your target |
.party keep |
Adds your whole current party |
.roster add <name> |
Adds someone from Recent |
.roster drop <name> |
Asks to drop a member. Nothing happens until you answer |
.roster drop <name> confirm · cancel |
Confirms or cancels the drop |
.roster active <name> · .roster bench <name> |
Sets whether a member comes on Summon |
.roster summon · .summon |
Brings your active members who are not with you: they arrive at the gatekeeper, then run to you |
.roster offline [on|off] |
Whether your saved members keep progressing while you are away. On by default; bare asks. A change applies when you next summon your party |
Dropping. Drop on the dashboard opens a confirm card with two buttons, Confirm and Cancel. A
dropped member leaves the roster but not your current party, and goes to Recent tagged dropped.
Add brings them back.
When you log out
| Where you are | What happens |
|---|---|
| A town | The party ends at once and members go home |
| A hunting field | They hold the spot for up to 10 minutes in case you return, then go home |
Going home means the member leaves the world with its progress saved. Summon brings it back.
Progress between sessions
A kept member follows the same rules as every sim in the world.
| Stat | Rule |
|---|---|
| Level | Experience for up to 8 hours of each day away, for up to 7 days, at about two thirds of normal hunting pace. A full day away is worth about one level at 40 and much less at 60 and above. Cap: 9 levels above your current level; at the cap it waits for you to level |
| Gear grade | Changes only when the member’s level crosses into a new grade. Time alone does not change gear |
| Wealth band | Re-rolls on a grade crossing. Gear then updates piece by piece: a richer roll can mean a new weapon or one upgraded piece |
| Enchants | Grow slowly with time away, up to what a sim of that wealth band normally carries |
| Offline XP off | Your saved members keep the level and wealth they left with |
| Offline progress off on the server | The same, whatever your own switch says. .roster offline tells you |
| Direction | Level, experience and gear grade never drop |
Related
The dashboard · Party mechanics · Gear and wealth · Room control · Raids